This week was not good.
I spent about 24 hours just fighting operating systems and software updates only to not get my AR experience onto the iPhone. I was getting a ‘product_name’ error.
At that point, I decided to just try to modify your code to try and put my own image target there, which worked.
From there, I built my AR experience from scratch again (despite numerous Unity issues) and tried to modify this code to get some interaction with the weather API. However, I felt like my Unity scripts were running into recognition issues — it seemed Unity wasn’t recognizing my Game Objects.
All in all, I felt like I fought inane details as opposed to learning how to actually call API’s in Unity.