Wk3 – Interactions in Unreal

For this weeks assignment, I spent a lot of time playing with fleshing out the world, since I struggled last week. This is the last iteration, but it certainly wasn’t the first. I started and stopped multiple words.

With my mood board, I wanted to create something decidedly and comically feminine to counteract the overt masculinity of this software. Hence, the Womb Warrior. I created a material for the landscape from a scanning electron microscopic image of the womb.
womb
This is the most obvious source of inspiration

Elisa Reimer
Elisa Reimer

2

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Womb Warrior in front of the giant Uterus and Ovary

The interactions are as follows: point light on/off when character enters, color change with ‘B’ press, music cue when actor enters far trigger volume, and sky color change when actor exits.

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screenshot-21

 

WombWarrior: week3 demo for Bodies in Motion from Dana Abrassart on Vimeo.

Lab –

Week2: Mapping & Unreal

poem

From the following poem, I went through a brainstorming, word-association session starting with the word “blighted.”

The following ensued.

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img_7951

img_7952

From this session, I decided to try and visually create a “High-level Overview of Sadness.” I think the point is better illustrated with the writhing avatars, but here is the general idea.

shot1

shot2

shot3

I’ll be the first to admit that I should have spent way more time playing around (and plan to), but given my limitations, I do like the absurd concept.

It took some time to even get the software to open because of version download issues and then the finnecky nature of the program.

I was also having trouble finding certain effects and content in the folder viewer, so I couldn’t migrate the asset. I really wanted a landscape.

I also left that delightful notice in the upper left corner to illustrate that I have not yet determined how to ‘Disable All Screen Messages.’ Definitely taking baby steps with UnReal

 

Lab 1: Optitrack Basics + Rigid Bodies

This week, we learned how to open, calibrate, and set rigid bodies with Motive Software for the Optitrack Motion Capture system at Magnet.

All went smoothly; nothing tragic to report!

Video to Watch: Merce Cunningham

Projects: After Ghostcatching

Cameras calibrated and Floor Set
Cameras calibrated and Floor Set
Yun and Ido tossing rigid bodies
Yun and Ido tossing rigid bodies
Defining rigid bodies
Defining rigid bodies